
The game displays the map name alongside the chosen preview image when browsing the maps in the map selection screen of a new game.Ĭhecking requirements and recommended features The map name can be different from the save file name. You can give the map a name by typing it in the provided field. It is possible to edit the snapshot images further in image editing software. Tip: Clicking the folder icon opens up the snapshot image directory. When you publish the map, you can choose one of the snapshot images to be used as the preview image in the map selection screen of a new game. You can take preview images of the map with the Snapshot tool. There are some features that need to be checked before the map is ready to be published. The save dialog also allows you to publish the map to make it playable in-game. Saving and publishing interface (click to enlarge) Options – Options include various settings for the game such as graphics, audio and gameplay.Load map – Load a previously saved map to continue editing it.You can also choose to publish the map to be playable in-game in the same window. You can choose a new terrain type when starting a new map. New map – Start editing a new, empty map.The Pause Menu has the following options: Screen capture – F11 (Steam screen capture F12).

Build a road – Left mouse button (click) + move mouse + left mouse button (click).Cancel current selection – Right mouse button.Tilt camera up/down – Middle mouse button + move mouse up and down.Zoom camera – Scroll wheel (up = zoom in, down = zoom out).Rotate camera – Middle mouse button (hold) + move mouse left and right.Select item / activate button – Left mouse button.Move pointer – Mouse / track-pad motion.
